Task 3.1: Create a Player Class

Classes, also known as objects, work like a blueprint. Every class can have properties and methods. For example, a car class can have the properties colour = red and the methods drive(). Typically we name our class with capital letters, e.g. class Car or class Bird.

  1. Create a Player class to store the player’s position, size and image (sprite)
  2. Inside your Player class, create an __init__() method.

💡 Hint

  • Generally, you can make a class in Python like so:
  • 
    class Car:
        def __init__(self, colour, speed):
            colour = colour
            speed = speed
            

🚩 Checkpoint

  • A Player class
  • An __init__() method inside the class
  • Player properties:
    • position_x
    • position_y
    • size
    • image
    • sprite