Task 3.5: Fix duplicating Poco

Oh no! There's way too many Pocos! Let's fix that.

  1. Inside your while running: game loop, at the very start of the loop (before drawing the player or foods), draw the background again over the whole screen.

💡 Hint

  • Use screen.blit(...) to redraw the background in the while loop

🚩 Checkpoint

  • Now Poco will move smoothly without leaving any clones behind.