Task 3.5: Fix duplicating Poco
Oh no! There's way too many Pocos! Let's fix that.
- Inside your
while running:
game loop, at the very start of the loop (before drawing the player or foods), draw the background again over the whole screen.
💡 Hint
- Use
screen.blit(...)
to redraw the background in the while loop
🚩 Checkpoint
- Now Poco will move smoothly without leaving any clones behind.